V20: methuselahs rising

Death in a Mountaintop Temple

Your party begins by attending the feast held on your honor. It is obvious however that the Emperor wishes to find a method to cultivate your immortality. After some tension, Xai the guard is embraced, and everyone returns home.

With the Emperor traveling to the Temple of the Whispering Monks, our party decides to do some scouting which turns into pure chaos. Keto travels to various temples and learns of their workings.

Finally the Emperor arrives and the trickery of illusions works. He is assassinated in the caves visiting his ancestors.

The party seeks the egg and makes their way to the next stop, Medina 622CE, in the camp of Muhammed. They meet the Assamite Methuselah named Keriq, who will employ the party to destroy particular targets in Mecca and beyond…


10,000 sorrows for the Queen of Pearls

Our party begins in the city of Han in southern China. A messenger arrives stating he has been sent by the Zao Brujah Ran-Qui at the Han docks. You meet with Ran-Qui and he wishes to take you down the Yellow River to Chang’on to meet with the Queen of Pearls at the Jade Pagoda.

The party agrees and travels down river. They meet with the Queen of Pearls and her vast court of kindred. She speaks of the dead returning led by the evil Yomi named Fu Buji. The party agrees to terms and travels down the river with a werewolf named Longren to the ruined city of Shang Dong.

Across the desert they travel to the lone mountain. Atop it is the Cave of 10,000 sorrows, with a passage to Huang Quan, the land of the dead. Within the cave they face Gong Bo, the elemental gatekeeper. After a flurry of fire our party defeats him and passes into Huang Quan. Within sits Fu Buji, a Kuie-Jin who has balanced Hun and Po. They discover that their powers do not work here and so they are forced to listen to Fu Buji. He claims that the Grey Pilgrim told him that the Harbringers of Chaos would assist him in destroying the 3 threats; the Queen of Pearl, Emperor Ming of Han, his sons Go Sun and Yi Roa, and finally destroying the tower of Tsang in Ghangzhou.

Our party realizes all that is really required is destroying the Queen of Pearls. They travel back to Chang’on and after much conflict Diablerie the Queen.

Returning to Han they are granted a feast for destroying the enemy city of Chang’on. Our party must decide if they will attend the feast and butcher the Mages, or travel back to the egg to traverse to the next intersection of time.

The demise of Prince Camillus
Keminitri's first strike

Our party begins in Rome heading to the Halls of Mithras for the Feast of Elders held by Prince Camillus in their honor. The festivities start with Nisaba in some gladiator combat. She has her hands full with Sayshean the City Gangrel. After that she is almost killed by Gragoth the Malkavian twisted by dark Vicissitude powers. However she prevails proving her dominance to the Eternal Senate gathered.

From there they are invited to join Camillus on his pleasure barge to discuss his idea of an “Eternal Council” called the Inconnu. They decide to think upon it, then with swift precision an Illusion attack commences leaving Camillus dead, and allowing Keminitri to assume the role ultimately.

Off to the egg they go, traveling to China during the Han dynasty. They travel to the city of Han, ruled by the Han Mages. they are greeted by the Mage Confuscius. Their is talk of kindred versus Kuei-Jin, the latter of which Tythan wishes to ascend to power. As they gather themselves they are attached by Tsang Mages. They realize their foes here are very alien to any they have faced before…

Slaughter of the Elders

Our party awaits in Rome, however Nisaba and Sargon are approached by Tythan the Annunaki and he wishes to send them into the future within the egg. The groundwork the party is laying in Rome must be sealed with the Council of Thorns in 1435BC, and thus a particular set of actions must occur.

First our party is sent to Memel upon the Baltic Sea to meet with the Brujah Tyler. They find him at the Teutonic Castle of Harangmar. They learn that the Ventrue Hardestadt wishes to enslave the younger kindred to the Elders with his Doctrine of the Camarilla. With manipulations of Time and Illusion, the kindred sneak into Memel, and ransack Hardestadt’s Castle, slaying his childer and his Toreodor guests.

From there they sail to Taragona Spain and meet Tyler’s sire Patricia. There the plan is to assail the Salauris Palacecand slay the Ventrue Carlo Von Hapsburg. Using a little visited rear aqueduct the kindred gain covert entry and dispatch the vampires hiding in the central tower. Sargon notes that this building is actually a huge Mage Artifact.

Next it’s off to Palermo Sicily where the party meets Gratiano and Montano de Valanese. With their help they found the hidden Castle of Shadows with the awaiting Methuselah Melinda. With a huge forward assault the party storms the slumbering chamber of Lasobra. Sadly Tariq the Assamite, along with a ghoul guard are banished to the Abyss in this battle. Sargon seizes the kindred hold of the Abyss from Lasombra and makes accords with Melinda. In a flurry they head back to the egg and are whisked back to Republic era Rome.

Walking into the traps of Rome

Our party begins by porting the Carthagian warship The Blue Death in Alexandria. Sargon finds his Curators here are not only efficient but progressive. After gifting his allies with powerful artifacts, they head to the Temple of Nephtyss. Nephtyss turns out to be a child of Keminitri, and after some wheeling and dealing the party heads out into BFE to Keminitri’s palace. She makes a deal to open the jar containing Troile’s heart in exchange for smuggling her and Eshu into Rome, and then assassinating Prince Camilla.

In Rome our party finds the halls of the eternal senate. Balais speaks to each senator until Prince Camilla arrives. He is seduced by the age and origins of our party. He invites them to a feast at his Halls of Mithras, where Nisaba decides to enter into Gladiator combat against the most lethal City Gangrel in the Roman Empire. The stage is set for victory over Camillus Venturus Titus; however he hasn’t lived this long without subjecting his enemies to his venues and his games….

The Storming of Sicily

Our party has been given safe haven at the Hanna Palace in Ancient Carthage. Anis calls the party to a meeting and tells them the tale of Troile punished by Irad turning him from male to female. Troile and moloch have become lovers and started some type of blood cult in Carthage with the goal of achieving Golconda via human sacrifice. The party is suspicious that this is the real Troile, so after much debate a plan is hatched to infiltrate the Eternal Temple and confront this “false Troile”.

Upon arriving at the Temple our party encounters a ghouled priest in need of redemption so he assists greatly. Our party is brought before Troile and Moloch, and Troile sees through the illusions, calling out Sargon. They watch as Troile undergoes some type of possession and the Real Troile speaks to them. This forces Moloch to play his hand and ask for a private meeting.

Out in the farmlands there is some funny business as Nisaba claims to have skills as a charioteer but soon this is disproven. Moloch meets with the party at an estate and learns that The real Troile is buried in Sicily.

After meeting again with Anis it is decided that the party will travel to Syracuse in Sicily with Meneleus’ fleet and find and destroy Troile. The heart, however is mystically sealed by the Serpent Queen Keminitri.

Our party Braves the high seas and lands on the shore of Sicily. They move with haste to beat Meneleus to the Marble Palace of Troile. Illusion proves useful as they slip past the childer of Victus Lyonus and steal the heart of Troile. Outside Meneleus Acosts the Brujah, but his prize slips through his grasp.

Our party must travel to the sands of Egypt, and confront the most beguiling villain in all the kindred world!

Awakening in Carthage

1. The party meets with Anisa at the Hanna Palace, explains Troile and Moloch rule the Cult of the Eternal. She says that Meneleus leads Hamilcar to war against the Romans. Helena has snuck in from Rome to undermine the Brujah.

2. You must present to Troile and Moloch, and prove yourself with a sacrifice to Baal.

3. Meet with Helena she explains the Eternal senate and Camilla.

4. Meneleus is sailing to Syracuse on Sicily, if you go there, you can find troile back up base and brujah soldiers being trained. Kill the trainer Victus Lyonus. There supposedly Troile has his/her heart stored In a sealed jar, seal opened by the Settite Keminitri in Alexandria.

5. Syracuse, the Marble Keep, dozens of brujah, Victus and the Baali Tamarand

6. Find the serpents jar, and take to Alexandria

7. Meet Keminitri, she will do it if you kill the assamites Sha’hazad in the city

8. He is dwelling at the Zoroastrian temple

9. Keminitri open, you have trailed heart

10. Confront moloch

A case of identity theft

Our party ingratiates itself into life in Uruk, with the protection of Inanna they get the lay of the land and reconnect with old servants. King Gilgamesh is a Thyrsus as are his 3 sons; his wife an Acanthus.

The vampire prince Enkidu is unlike any kindred our party has met, he is Gangrel yet more spider than wolf. Yet he has a grasp of blood sorcery that no Gangrel should have. After some mild threats from Tzmisce, the party is asked to scout and spy the city of Ashur. It is learned that a kindred calling himself Sargon has set up shop there and has spread his faith as Sargon the God of Desth. In our party Sargon the Lord of Illusion is most displeased.

Our party marches forth to spy on Ashur. Our party is waylaid by brigades which gives Sargon a chance to summon a Behemoth and demonstrate the true powers of a God. Our party encounters the Lasombra city of Eridu and realizes many kindred live in squaler, wasting their Godhood.

Our party finally comes upon the dark,Necropolis of Ashur. It seems to be run by Cappodocians, Baali, Zombies, and practitioners of the Dark Arts. Once within our party encounters Ashur, Shaitan, and the Demon Ba’al. Ashur agrees to relent the Sargon front and grant him the city. Shaitan makes an accord to allow the Baali to dwell here, and then they consider the bargain with ba’al to gather unimaginable power. Sargon sets affairs in order then returns to Uruk, only to discover that King Gilgamesh wishes their end!

Judgement of Caine

Our party is discovered in torpor by Anis and a malkavian simply called The Hound. With slave blood they awaken some 2300 years after the great flood and destruction of the First City.

In this age, Anis takes them to the second city of Rosh’Dam. With the great father gone, the clan founders have set up rule. Seven of them rule the 7 pillars of various position, and none but they may embrace. In order for the weak blooded to be granted reprieve from destruction, a founder must speak for them. Anis has made an arrangement with Cappodocian founder Ashur to grant them domicile. However Ashur sees them as possibilities to be victims to his experiments for the greater good. After speaking with them and ferreting truth with his childe Shaitan, it is discovered they share a common enemy, Troile. Ashur allows them to live and grants protection if they can thwart Troile.

It is decided that Caine should make judgement upon Troile for the Diablerie of Ilyes the Brujah founder. The only problem is that Caine slumbers and his keeper is a notoriously difficult kindred, the Nosferatu founder Absimilard. However, Sargon once made allies with the wily Nosferatu, and they learn he is holed up in Soddom.

Not ones to turn down a chance for growing closet to Caine, Sargon and Ashati enter a combat arena where victory means Diablerie and strength. After using illusions and some back dealings from Shaitan, our kindred come out “closer to Caine”.

They travel to Soddom with Anis, and once there they present to the ruler of Soddom, the diabolical Lillith. Having heard many rumors of her, they finally meet the “queen of hell”, and learn she is like the mother to her progeny as Caine is the father to his. Her descendants share different disciplines and powers than caines do.

Out in the city, our party is able to draw the attention of Absimilard. He is most pleased to see them again, and with a little explaining they are able to convince him to awaken Caine. At the cave of light the great father reemerges to the world, and whisks everyone off to Rosh’Dam. Once there, Caine lays waste to the city and calls out Troile. He then moves the party back to the cave and freezes them in ice while he delivers deadly “judgement” on his vampire descendants. Few escape his wrath, and many years later word of the ice cave reaches Anis, now presuming the role of Innanna in the city of Uruk, she sets out with King Gilgamesh’s elite guard to rescue her protege once again…


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